




When Daybreak begins, it's the end of the Battlestar Galactica.
Despite trying to extend the life of the mighty battlestar by using Cylon
technology, the Galactica is still on her last legs, rattling her death throes,
and Adama is forced to make the painful decision to abandon ship and transfer
his command over to the rebel Cylon base ship. It's during the process of
clearing the old girl of essential equipment that Adama comes across a photo of
little Hera on the wall of the remembered dead. Having been previously abducted
from Galactica by Boomer in Someone To Watch Over Me, the fact that Hera's
picture is on the wall is an indication of the dire fact that the crew of the
ship have given up on her. And, after a thoughtful hesitation, Adama takes the
picture down from the wall and walks away with it with a distinct determined stride.
He goes to speak with Sam Anders, one of the final five Cylons who has become a
metaphysics-sprouting hybrid, thanks to the bullet in his skull that he received
in Blood on the Scales. With Starbuck present, Adama asks Anders a very specific
question--one that we don't hear, and nor do we hear the answer. But the result
of this scene has Adama and Starbuck laying a red line of tape on the flight deck,
as Adama announces to the crew his intention to lead a rescue mission to get
Hera back, and all volunteers who wish to join him can step over to the
starboard side of the line. Once he receives enough people to effectively run
Galactica, Adama convenes a war council with Lee, Starbuck and the rebel Cylons
as they figure out how they're going to assault the Colony. A sanctuary where
Cavil and his supporters have fled to after losing their resurrection technology,
the Colony is a well-armed stronghold where the Cylons are keeping Hera so
they can experiment on her.
With Daybreak, writer Ronald D. Moore and director Michael Rymer bring the
Battlestar Galactica saga to a satisfying close. In addition to the tense build
up towards the epic final battle with the Cylons, the episode is sprinkled with
flashback sequences that show Lee, Kara, Baltar and others in pre-attack scenes
that wind up adding a great deal of resonance to the present day moments, such
as when Kara admits to Lee that she's not afraid of dying, but of being forgotten.
The battle to rescue Hera from the Cylons at the Colony is spectacular, both
visually and viscerally. But while most SF series would end the final show just
after the last ka-boom of their epic saga, Moore continues his story far beyond
the final battle, as Starbuck's frantic typing in of the FTL coordinates--a
numerical translation based on the musical notes of the song, All Along The
Watchtower, which has haunted both her and the Final Five Cylons--delivers the
battered Galactica right on the doorstep of a world which can support life.
It's
a world that already has human-like Stone Age people living on it, and when we
see the familiar continental shape of Africa looming below, we know they've
finally found earth--our earth. Just as the final scene in Revelations elevated
that episode from superb to classic, so does this final sequence elevates
Daybreak to classic status, as the people of the fleet shed their technology and
settle down as hunter-gatherers on this brave new world. And as if this wasn't
mind-blowing enough, Moore takes us one hundred fifty thousand years in the
future--to our present day, where the angelic versions of Caprica Six and Baltar
casually stroll around the streets of New York City, wondering if the people of
this new earth will avoid the same mistakes of their forbearers. The montage of
cute and adorable robots--which are all real-world electronic critters--that
close the episode is chilling. It's the perfect example of what a marvelous
allegory BSG has been in reflecting the dark and turbulent first decade of the
21st century.
It's ironic that Daybreak celebrates a new beginning for the human race--thanks
to the blended human/Cylon genes offered by Hera--while at the same time it
effectively brings the series to an absolute end. And that's perhaps what's most
satisfying about it. Unlike certain SF series, whose final episodes
deliberately leave everything hanging for the inevitable DVD movies to come,
Daybreak brings it all to a fulfilling close. Are all of the questions answered?
No. We still don't know for sure who or what Starbuck truly was, but her final,
poignant scene with Lee still leaves us with a clue. This brings me to another
great facet of Daybreak--as well as the series as a whole--is that it worked at
being good, mind-blowing science fiction that was still character-driven and wasn't afraid to leave things up
to the interpretation of the viewer. If only all SF series were this good.